ANJOU
Rulebooks: Dutch and English
Players: 2 or 4
Starting age: 8+
Playtime: ca. 20 min.
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€ 25,95 + delivery costs
Size: 17 x 12 x 3,5cm
Weight: 350gr
© Bram De Ridder 2023
When playing 'Anjou', you immerse yourself in the workshop of the 14th century master-illuminator Christophoro Orimina. As his apprentices, you are tasked with illustrating a beautiful bible, know as the 'bible of Anjou' (nowadays kept in the vaults of the Belgian University of Leuven).
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In eight short rounds, the players place all sorts of funny, proud and saintly images in the margins of the manuscript's pages. Points are earned for using the most complex images and for following master Orimina's instructions as closely as possible. The player with the highest total score, wins the game!
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'Anjou' offers a unique playing experience because of its closeness to history. Every single image in the game, including the backgrounds to the cards (and to this webpage) are derived from the actual historical manuscript. Players are not only imagining to be member's of master Orimina's workshop, they are literally playing with an exceptionally beautiful piece of medieval history!
"Designed for a broad public, [...] it shows that history can be a vivid experience"
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"An entertaining game-snack for in between studying"
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Veto student magazine
"A beautiful example of giving new meaning to medieval objects"
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"Really good fun, [...] a gorgeous and smooth game"
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Onvoltooid Verleden Tijd, NPO1
"Once you learn how to sabotage your opponent, it becomes really good fun"
"You can tell where phantasy stories got their inspiration"
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Het Nieuwsblad
SECOND PRINT AVAILABLE:
All illustrations are derived from the magnificent 14th century 'Anjou Bible'
All illustrations are derived from the magnificent 14th century 'Anjou Bible'
All illustrations are derived from the magnificent 14th century 'Anjou Bible'
All illustrations are derived from the magnificent 14th century 'Anjou Bible'